Compatibility
Okay
Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.
Release(s)
010055D009F78000

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Fire Emblem™: Three Houses

Summary

Encountered Issues

The following issues are encountered that the developers of yuzu are aware of:

  • Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash. To circumvent this issue you need to either transfer your save to your switch and proceed past this point before transferring the save back or download the very old yuzu version mainline 41 and create a portable install with it (this version is so old that current settings etc. do not work with it so a portable install is required). Load the mission with this version and then save when in battle preparation and copy the save back to the current yuzu. You can also follow this guide on Reddit for chapters 15 and 17. It works perfectly with the save editor solution with version 1.2 of this game. It should be the same with 1.0 and 1.1. You can also transfer your saves from Yuzu to Ryujinx to get past this issue.

  • Random occasional crashes. Savescum liberally (you can do this on maddening classic too, by copying the two files created when you make a bookmark, and paste and replace if you want to load the bookmark at any time)

  • When you win a battle it will softlock fairly often when it is supposed to load the save menu. As a workaround, create a bookmark right before finishing the battle and then load the bookmark, as the issue seems to stem from the game running for too long on a map. It will often softlock with a black screen when creating the bookmark but that is after creating the bookmark so if you restart the game you can load the bookmark and finish the battle.

  • Memory leak will cause the game to crash after about an hour in any map.

  • Voice lines have reverberation issues.

  • On Ampere GPU: Black block may show up on top of characters

  • On Ampere GPU: Objects far away from camera are rendered incorrectly dark.

Ideal settings

  • This game needs Anisotropic Filtering set to default, otherwise it will cause severe texture issues on some specific rare textures. An easy example is the clouds in the tutorial if you look at the sky.

Known Issues

Title Created Last Updated
Black rendering in Fire Emblem Three Houses with RTX 2060 super October 10, 2019 April 19, 2020
Support 6 channel audio (Surround 5.1) in audren August 8, 2019 October 25, 2020
Fire Emblem: Three Houses - cannot load save data August 8, 2019 January 12, 2020

Compatibility

Build Date Tested By Hardware Version Rating
05/2/2021 soredake on 05/05/2021 AMD Ryzen 7 1800X Eight-Core Processor
Radeon RX 560 Series
Windows
EarlyAccess Build
c6ee4a1
Okay
04/28/2021 Vangryn_De_Kal on 04/29/2021 Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz
GeForce RTX 3070
Windows
Mainline Build
86a61ee
Great
04/13/2021 elcarpio on 04/14/2021 AMD Ryzen 5 2600 Six-Core Processor
Radeon RX 570 Series
Windows
Mainline Build
66a4fc0
Intro/Menu
03/29/2021 shsssc on 03/30/2021 Genuine Intel(R) CPU 0000 @ 3.10GHz
GeForce RTX 3080
Windows
Mainline Build
081b0b8
Okay
03/18/2021 Daeva on 03/20/2021 AMD Ryzen 7 2700X Eight-Core Processor
GeForce GTX 1080/PCIe/SSE2
Windows
EarlyAccess Build
433954d
Bad
03/18/2021 gglams on 03/20/2021 AMD Ryzen 7 3700X 8-Core Processor
GeForce GTX 1070
Windows
EarlyAccess Build
433954d
Okay
03/17/2021 kanelakis on 03/18/2021 Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
GeForce GTX 1080
Windows
Mainline Build
f72d2fe
Bad
03/17/2021 kanelakis on 03/18/2021 Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
GeForce GTX 1080
Windows
Mainline Build
f72d2fe
Bad
03/17/2021 kanelakis on 03/18/2021 Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
GeForce GTX 1080
Windows
Mainline Build
f72d2fe
Bad
03/16/2021 kanelakis on 03/17/2021 Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
GeForce GTX 1080
Windows
Mainline Build
c19c0cb
Bad

Screenshots