Compatibility
Okay
Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.
Release(s)
01006A800016E000

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Super Smash Bros. Ultimate

Summary

Super Smash Bros. Ultimate is playable. But some modes are unplayable as the services required by them is not implemented. You will require a firmware dump to play Mii levels.

Issues:

  • Some modes like Spirits Adventure Mode will trigger crash or when a battle start most times the screen will stay black but audio will typically still play. To remedy this most times just restart the emulator - emulation until the issue is resolved.
  • The spirit board also is problematic and will likely look like it is continuously shuffling. The upgrade menu for spirits is fine.
  • you cannot play local wireless and online as it is not implemented on yuzu.
  • This game is very shader intensive game, when you first play this game this game stutters frequently to cache shaders. When you play with Vulkan, it stutters every time because Vulkan currently does not have a disk shader cache.

Shader cache collecting:

The game uses two different sets of shaders, one is for to 1-4 players, second one is for 5-8 players. For a faster way to build your shader cache, do CPU matches keeping this in mind.

Nvidia users are recommended to build the cache with assembly shaders enabled, then once the cache is done or big enough, disable assembly shaders to get a smooth experience.

Game-Specific configuration:

  • Turn on asynchronous shader building to reduce shader stutters on Vulkan.
  • For Nvidia OpenGL users, turning on assembly shaders will also reduce shader stutter.
  • Unfuse FMA may produce inaccurate hitboxes, if you are using Unsafe CPU Accuracy, make sure to disable Unfuse FMA.

Screenshots:

Menu LoadingScreen StageSelection ChampionSelection GameMementos GameMinecraft

Known Issues

Title Created Last Updated
Super Smash Bros. Ultimate - svcBreak on various ingame actions August 19, 2019 November 6, 2020
Missing HLE service command 'CreateApplicationAndRequestToStart' in 'IApplicationFunctions' (AM) July 11, 2019 July 11, 2019
Missing HLE service command 'SwitchLcdBacklight' in 'ICommonStateGetter' (AM) July 11, 2019 February 27, 2020
Missing SVCs 'MapPhysicalMemory' and 'UnmapPhysicalMemory' June 28, 2019 August 11, 2019
Missing HLE service command 'GetAlbumFileListByAruid' in 'caps:u' July 11, 2019 October 18, 2020

Compatibility

Build Date Tested By Hardware Version Rating
04/11/2021 Random3 on 04/12/2021 Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz
NVIDIA GeForce GTX 1660 SUPER
Windows
Mainline Build
9c1e7b5
Okay
04/10/2021 Andre_Santiago on 04/10/2021 Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
GeForce GTX 1060 3GB/PCIe/SSE2
Windows
Mainline Build
cedd61d
Bad
04/2/2021 Tulio_Santos1 on 04/03/2021 Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz
GeForce GTX 1650/PCIe/SSE2
Windows
EarlyAccess Build
53ae051
Perfect
03/31/2021 IceyJ on 03/31/2021 AMD Ryzen 5 2600 Six-Core Processor
GeForce GTX 750 Ti/PCIe/SSE2
Windows
Mainline Build
8608d37
Great
03/29/2021 AshPasties on 03/30/2021 Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
GeForce RTX 2070 SUPER/PCIe/SSE2
Windows
Mainline Build
081b0b8
Great
03/29/2021 BCSpikeFM on 03/29/2021 AMD Ryzen 7 3700X 8-Core Processor
GeForce RTX 2060 SUPER/PCIe/SSE2
Windows
Mainline Build
081b0b8
Okay
03/27/2021 solvi_bjornsson on 04/04/2021 Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
NVIDIA GeForce RTX 2060/PCIe/SSE2
Windows
EarlyAccess Build
eecd84d
Great
03/25/2021 EthanPHX on 03/27/2021 AMD Ryzen 7 3700X 8-Core Processor
GeForce GTX 1060 6GB
Windows
EarlyAccess Build
a861465
Great
03/21/2021 Overwrited on 03/22/2021 Intel(R) Xeon(R) CPU E5-2678 v3 @ 2.50GHz
GeForce GTX 750 Ti/PCIe/SSE2
Windows
Mainline Build
2256f5a
Okay
03/20/2021 EthanPHX on 03/20/2021 AMD Ryzen 7 3700X 8-Core Processor
GeForce GTX 1060 6GB
Windows
EarlyAccess Build
f19f40d
Great